Is Your PC Ready for Atomic Heart’s Ultra 4K Ray Tracing? Check the Requirements

Mundfish has added real-time ray tracing to the Atomic Heart for Ultra 4K visuals at 60fps, and here are the hardware specs you need for your PC.

The Atomic Heart system requirements won’t give you a heart attack as the game seems pretty well optimized to run anywhere from the minimum requirements to a full bolt-on 4K display.

So, prepare your gaming rigs as the Atomic Heart needs Nvidia RTX 3080 or AMD RX 6800 XT to display 4K resolution at 60fps and real-time ray tracing support.

I understand that the PC master race is itching to play the game with high-end graphics without any frame drops. The CPU Guide has stated complete PC specifications you’ll need to run Atomic Heart on Ultra and Ultra 4K settings.

Atomic Heart PC Requirements (Ultra)

ProcessorIntel Core i7-7700K  OR  AMD Ryzen 5 2600X
GPUNVIDIA GeForce RTX 2070 Super  OR  AMD Radeon RX 6700 XT
Disk Space90 GB [SSD]

Atomic Heart PC Requirements (Ultra 4K)

ProcessorIntel Core i7-8700K  OR  AMD Ryzen 5 3600X
GPUNVIDIA GeForce RTX 3080  OR  AMD Radeon RX 6800 XT
Disk Space90 GB [SSD]

What Are the Lowest System Requirements for Atomic Heart?

I understand that most players like me would want to run the game on 1080p resolution at 60fps, for which you’ll either Nvidia GeForce GTX 1060 or Radeon RX 580 a GPU. Running these GPUs with Intel Core i5-6500 or AMD Ryzen 3 1200 would do the job if you only wish to run the game on ‘low’ settings.

What Difference Does Ray Tracing Make in Atomic Heart?

Ray tracing adds an incredible amount of detail to shadows, ambient occlusion, and reflections. It’s a huge leap in the graphics performance on PC as it makes the surrounding world and environment of the game more realistic.

Here is a demonstration of details using Nvidia’s Ray Tracing technology with DLSS3 support while playing Atomic Heart.

The real-time ray tracing makes shadows more detailed, which allows the accurate casting of shadows against more complex objects, which can be seen at various points in Atomic Heart. Shadow casting is based on the scene’s properties to bring a more realistic output for the players.

Atomic Heart Gameplay Demonstration with RTX ON

I also observed that ambient occlusion with Nvidia RTX looks much better than the previously performed Screen Spacing technique, which left areas of the shadow too dark with brighter physical details. Ray Tracing adds details to the shadow per pixel, leaving no area of detail while generating Ambient Occlusion shadows.

Shadow Detailing with Real Time Ray Tracing in Atomic Heart

After carefully accessing the graphics details and gameplay trailer, I can confidently say that Atomic Heart is a well-optimized game for PC, and the delay was probably worth it.

Final Words

When it comes to graphics, I’d say that Mundfish took their time to make the game and made it a perfectly optimized masterpiece for all platforms. Sadly, despite all the expensive hardware lodged to them, we didn’t get raytracing on the new-gen consoles.

Nevertheless, we are getting a great deal of detail on Xbox Series X, and PlayStation 5 as Atomic Heart will deliver 4K resolution at 60 FPS. As for the old-gen consoles, these details would probably downgrade to a full HD resolution, which is still pretty acceptable for me.


Hi there! I’m a passionate content creator and gamer. Being devoted to making a difference through my publications, I chose to blog for a career to share my knowledge and expertise in gaming technology. Compiling my tech knowledge and gaming experience, I am here to bring you the latest updates and news from the gaming world. Follow me on Twitter .

Articles: 440

Leave a Reply

Your email address will not be published. Required fields are marked *