The New Elden Ring Path was long-awaited and it does seem to work for the layers already. Players were complaining a lot about stability issues and they seem to be sorted out.
Let’s know what’s more in the update and how to get it!
A user on Reddit’s post discussing the update:
Platforms Elden Ring 1.03 is available
It has been released on all the platforms where the game was released:
- PlayStation 4
- PlayStation 5
- Xbox One
- Xbox Series X|S
Summary of the Latest Update:
If it’s in 4 things what’s new in the update:
NPC markers, quests, bug fixes, and balance changes.
But, there’s more of course!
1. NEW NPC
After the new updates, players will get a new NPC named: Jar-Bairn who is a small living jar NPC.
Players can find him sitting on top of some stairs at the west end of Jarburg. Jar-Bairn moves and you can fight him too.
Added some summonable NPCs in multiple situations.
NPCs in Elden Ring are the various inhabitants that provide various information to keep up with the Game.
2. New Questlines & More
Added new quest phases for the following NPCs: Diallos/ Nepheli Loux/ Kenneth Haight/ Gatekeeper Gostoc.
The new update Increased the number of patterns of objects player can imitate when using Mimic’s Veil.
You also get a new night background music for some open field areas.
3. Bugs Fixed
The main pain point of the players seemed to be targeted as the new patch will fix:
- Damage Calculation Issues
- Collecting Items
- Fps drops and much more
4. Balanced Changes
There was too much criticism on No Easy Mode available for the game. So, these updates compensate to it that include:
- Increased shield’s effectiveness
- Added Smithing Stone to some early game shop line up
- Enemy and weapon balance changes
Let us know if you have updated to the latest version and do you feel any difference?
If you do? What’s it?
The following are official notes by the publisher regarding their latest updates to Elden Ring:
Major Changes Included in the Latest Update
Additional Elements Added
- Added a function to record an icon and the name of an NPC on the map when you encounter that NPC.
- Added NPC Jar-Bairn.
- Added new quest phases for the following NPCs: Diallos/ Nepheli Loux/ Kenneth Haight/ Gatekeeper Gostoc.
- Added some summonable NPCs in multiple situations.
- Increased the number of patterns of objects player can imitate when using Mimic’s Veil.
- Added night background music for some open field area.
- Fixed a bug that prevented summoned NPCs from taking damage in some boss battles.
- Fixed a bug that sometime prevented the player from obtaining item after boss battle.
- Fixed a bug that causes dialogue to be skipped when talking to NPCs and using custom key configurations.
- Fixed a bug that causes the player to freeze when riding.
- Fixed a bug that causes arcane to scale incorrectly for some weapons.
- In situation where the player cannot obtain more than 2 talisman pouches, added talisman pouch to Twin Maiden Husks shop line up.
- Fixed a bug that prevented the user from warping to sites of grace from the map at the end of the game.
- Fixed a bug that prevented the player from moving to the next area after the battle with the Fire Giant.
- Fixed a bug which causes some weapons to have incorrect scaling after strengthening.
- Fixed a bug which causes some weapons to not use stat scaling.
- Fixed hang-ups in certain occasions.
- Fixed a bug which incorrectly displays multiplayer area boundary when playing online.
- Fixed a bug that allows player to activate Erdtree Greatshield’s weapon skill without absorbing an attack using a special combination of item and incantation.
- Fixed a bug which causes Fire’s Deadly Sin incantation to have different effect.
- Fixed a bug with the Ash of War, Determination and Royal Knight’s Resolve, where the damage buff will also apply to other weapons without that skill.
- Adjusted the visual effect of Unseen Form spell.
- Deleted the Ragged armor set from the game which was mistakenly obtainable in previous patch.
- Fixed a bug that causes some hostile NPCs to drop Furlcalling Finger Remedy.
- Fixed a bug that causes incorrect sound effect to play in some situations.
- Fixed a bug which causes visual animation and hitboxes to not be displayed correctly on some maps.
- Fixed bugs which causes incorrect visual and behavior for some enemies.
- Fixed a bug that causes incorrect stat parameter for some armor.
- Text fixes.
- Other performance improvement and bug fixes.
- Increased the drop rate of Smithing Stone for some enemies.
- Added Smithing Stone to some early game shop line up.
- Increased shield’s effectiveness.
- Increased the damage for all offensive cracked pot items.
- Increased the damage for the following items: Spark Aromatic/Poison Spraymist.
- Increased the effect duration for the following items: Uplifting Aromatic/ Ironjar Aromatic.
- Increased HP healing for Torrent when using the following items: Rowa Raisin/ Sweet Raisin/ Frozen Raisin
- Reduced FP consumption and increased the damage of the following sorceries: Glintstone Cometshard/ Comet/ Night Comet
- Increased the damage of the following sorceries: Gravity Well/ Collapsing Stars/ Crystal Barrage
- Decreased FP consumption of the following sorceries: Star Shower/ Rock Blaster/ Gavel of Haima/ Founding Rain of Stars/ Stars of Ruin/Greatblade Phalanx/Magic Downpour/ Loretta’s Greatbow/ Loretta’s Mastery/ Carian Greatsword/ Carian Piercer/ Shard Spiral
- Raised projectile speed and range of Great Glintstone Shard
- Decreased Ash of War, Hoarfrost Stomp’s damage and increase cast time.
- Increased Ash of War, Bloody Slash’s self-inflict damage while slightly lowering the damage and increasing the cast time.
- Decreased weapon skill, Sword of Night and Flame’s damage.
- Increased FP consumption and lower duration of Ash of War, Barricade Shield.
- Changed FP consumption timing of Ash of War, Prelate’s Charge.
- Decreased the damage of spirit summoned when using the item Mimic Tear Ash and changed the spirit’s behavior pattern.
- Other enemy and weapon balance changes