Microsoft-owned Activision Blizzard also revealed that its monthly active users fell from 372 million at the end of March 2022 to 361 million at the end of June.
Some reasons for such a decline include severe criticism, lawsuits that it continues to receive, and game delays.
During the second quarter, our teams made strong progress on a broad pipeline of content across established franchises,” it said. “We continue to increase investment in our creative resources to meet the demand for our content – our development headcount at the end of the second quarter grew by 25% year-over-year.”
With the ongoing Call of Duty, Overwatch 2, Diablo 4, and more in the works, Activision is clearly looking to make a comeback by assigning more developers to its projects and ensuring new games arrive soon.
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